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PHYSIO

ROLE

Team Lead, Interaction Design.

TIMELINE

3 months

PHYSIO is a comprehensive fitness platform that enables individuals to discover nearby gyms and access detailed information about their programs, classes, and services, empowering them to make informed decisions and effectively plan their fitness activities.
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Project Background

Problem Statement

The existing fitness industry lacks a comprehensive and user-friendly platform that allows individuals to easily access information about nearby gyms and their available programs/classes/services. This gap in the market creates difficulties for individuals in finding suitable fitness options and planning their fitness activities effectively, hindering their ability to lead a healthier lifestyle.

How might we

create a user-friendly B2C platform that enables individuals to easily discover nearby gyms and access comprehensive information about the programs/classes/services they offer, in order to empower them in making informed decisions and effectively plan their fitness activities

By Creating

B2C platform convenient and comprehensive solution to discover nearby gyms and access detailed information about the programs/classes/services they offer

Process

1
Discover
  • Stakeholder Interview

  • Competitive Analysi

2
Define
  • Persona

  • Customer Journey

  • IA
3
Design
  • Wireframes 

  • Visual Design

  • Design System 

4
Deliver
  • Design System 

  • Prototype UI designs

DISCOVER

Understanding business goals 

Every UX process starts with aligning with the stakeholders to realise the goals and motivation behind the product. Iterating towards the solutions is a non-linear process with constant feedback support from product analysts and decision-makers.

PHYSIO-Business Objective.png

Competitive analysis

Competitive analysis helped to identify market gaps, understand user expectations, and learn from competitors' mistakes. It inspires innovative features, aids in competitive differentiation, and provides insights into pricing and business models. By benchmarking user experience and market positioning, it ensures the new platform offers a superior user experience and stands out in the competitive landscape.

PHYSIO-Competitor Analysis.png
DEFINE

How I approached this project

In order to absorb all the information received in the discovery phase, we practised design thinking activities by creating personas, user journeys and information architecture to structure our research findings. 

Users Personas

A user persona is a fictional representation of vour ideal customer. Since the idea was to build a solution to discover nearby gyms and access detailed information about the programs/classes/services they offer, personas were drafted without an established user resarch, and relied upon client insights and online secondary research. On the basis of the data gathered, two different personas were built  with the aim that these two personas would create reliable and realistic representations of the key audience segments

Exmple of User Persona 2- Alex.jpg

User journey map

User journey maps help in understanding user needs, identifying pain points, and spotting opportunities for improvement. Journey maps foster empathy, improve communication, and enable iterative design. They align business goals with user goals and facilitate onboarding and training. 

PHYSIO-User Journey.png

Information Architecture

With an understanding of the requirements and the flow of every feature required in the application. It helps us organize and structure content on the application in a way that is clear, logical, and intuitive for users

IA – 1.jpg
DESIGN

Wireframes

A wireframe is a layout of a product that demonstrates what and where the interface elements will exist on the screens. After we broke down the information architecture, we started making a high-fidelity skeleton for all the screens. We landed with a total of 186 screens.

Design System

This is a small yet simple scalable design system. Its the groups all the Ul elements that will allow the team to design and develop a totally uniform product. It carries elements all the way from colours, to unique components, to typography to even the different variants of buttons. It keeps evolving along with the product!

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Key Functions

Appointment Booking
Personalized User Dashboard
Gym Profile Page
gym profile – 1.png
Trainer Profile Page
traner profile – 1.png
traner profile – 1.png

Visual Design

Visual design is about implementing text, colors, illustrations and images in a way that enhances the design and the interaction. This is the step where we add visual asthetics to the wireframes including, colors, typography.illustrations etc all combined within a beautiful design system as well.

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Key Takeaways

The wins and fails

  • The project notably achieved a user-centric focus, providing comprehensive information, conducting effective usability testing, prioritizing accessibility, and fostering constructive stakeholder collaboration.

  • Challenges arose in fully optimizing the mobile experience, initially overwhelming users with information, and addressing data security comprehensively.

Way Forward

To enhance the project's trajectory, a mobile-first approach is advised, accompanied by a commitment to refining information presentation, embedding data security in the design process from inception, a continued focus on iterative design, an emphasis on accessibility training, forward-thinking expansion planning, and proactive engagement with the user community.

Lets Connect!

Feel free to reach out for collaborations or just a friendly hello anytime 😊

All copyrights reserved by Kavach Malhotra 2023

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